Sometimes, armors have a + on them. This means they have better stats, but more stat requirements. The max possible, I believe is +9 (+5 base 2 slot 1 force 2 upgrade each slot 1 catalyst each upgrade 2 upgrades=+9 with 2 force attributes.) As items get higher +, they will glow in the inventory screen but not on the cabal alz game screen.
This applies for weapons, too. Also, +X items sell for more to NPC then regulars.
Comboing.
Comboing is quite simple, really. Heres a quick explantion.
1. Click a mob.
2. Hit combo.
3. A gauge will appear at top. Do not spam a skill til it goes in the L area.
Once it does, press a skill, and you're character will attack. Simply keep repeating that. But, if you use a skill while it's cooling down, or before the first l, or after it passes the second l, the combo cancels. With more skills available for use, you can combo more. But you really only need 4 skills to get an infinite combo, which is hard to do. The closer to the L you stop the bar at; the better rating+damage you get. Theres "Bad, Good and Excellent."
Now, heres a hard part. Comboing and killing more then one mob. After training awhile at a certain mob, you'd know how much damage the next skill it would do. If the next skill kills that mob, after pressing it and allowing it to cast, quickly click another mob, and continue the combo. I've gotten 15 hits 7 kills before;its quite easy (Except at 11, the combo requirement is around right here.
Training
In CABAL alz, there really is no specific place to train. Just quest, and when you run out, train on yellow/orange mobs. So stop asking, damnit. But, just a reminder, EXP is gained on hits, not after you kill. The stronger your skills, the more exp you get. After the mob turns dark yellow, it gives less exp. If it's orange or red, it gives more exp then normal.
Controls
I=Inventory
Spacebar=Pick items near you up.
Shift=Allows you to PK when held at any server.
Control=Auto-attack. Which basically makes you go close and melee cabal alz after your initial movement.
W=Move foward.
A=Steer <--
S=Walk slowly backwards.
D=Steer -->
Q=Quest
K=Skills
M=GPS/Map
=-1234567890=Hotkeys.
Clicking on a mob=Targetting the mob.
Right clicking on a mob=Nothing. Unless you selected a skill/action. Then you use that skill/action.
Pressing on a hotkey with no target=Selecting it (Does not apply for buffs, dances, or anything like that.)
Right clicking an item in the inventory=Equipping/Using it if possible.
Pressing on a hotkey with a target=For mobs, debuff and attack, for players, buff and heal. Players are considered mobs in duels and PK servers.









